During the development of CP77 I was lucky enough to work on the OW part Badlands. Responsibilities included terrain work, foliage placement and general decorating. Working in partnership with the talented Nicolas Rudowski and Wiktoria Stachowska, together we made up the Badlands-Team, and worked on every part of the Badlands for Cyberpunk 2077.
https://www.artstation.com/nicolasrudowski
https://www.artstation.com/wiktoriastachowska
Terrain textures were made by Mark Foreman.
All vegetation featured in the game is made by Michal Buczkowski.
Cliff and canyon meshes were made by Maciej Caputa and rocks by Mateusz Walus.
A special thank you to my Environment Lead Kacper Niepokólczycki for always pushing us to do our best, and giving valuable feedback throughout the entire production.
https://www.artstation.com/kacperniepoklczycki
The project could not have been done without the incredibly talented team covering all aspects of the development.